This is the kinds of discussions that a lot of contemporary artists try to create with their art itself, such as Duchamp's "Fountain." It's lovely, I think, all this discourse. I think people need to be happy with discussion and dialogue about things, rather than trying to accept a status quo in society and their own mind; in the end of the day, almost all things in existence are built upon systems and paradigms that can change. One day Monet isn't art, the next day he is hailed an artistic genius. Odd Nerdrum vehemently rejects the title of artist, yet galleries and collectors scramble to buy his paintings... Just don't settle on anything for fact, take the time to think and wonder about things inside and outside galleries and museums, because it can expand the experiences we have in life inside and out of museums and galleries
Results 31 to 34 of 34
Thread: Artists' Must
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February 13th, 2012 05:05 am #31
blah blah blar

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February 13th, 2012 01:23 pm #32
if that's the case... what I want to know is... what is it they have that I don't, or we don't? How come their art work is famous and ours aren't? Are we not wording our works correctly? Are we not trolling enough? Or is it because they have an art education background? You know what... I come to realize that art education plays a big roll when it comes to fine art.
I Believe Truth Loves to Lie.
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February 13th, 2012 11:01 pm #33
A part of fame through things like found art and conceptual art is frankly that they did it first, but more so that they did it first with the best and most thoroughly flushed concept.
And I find that an art history background is really important to creating 'fine art.' It's the knowledge of art pieces from a historical and contemporary setting, one's ability to conceptualize and theorize and also analyze art that is the bridge between art based in kitsch and something of more value in all those historical, conceptual, and fiscal senses. Take concept designers as an example, artists who are generally looked over. There are blogs and forums of people out there filled with hundreds of people who do great digital and traditional art that is glossy and soft focused of sci-fi and fantasy, but none of them really stand out from one another beyond the technical. A great example of someone who does stand out however is Yoshitaka Amano, who does what all those other concept designers do, but he stands out from his cultural and historical references that is obviously drawn from his strong art history knowledge.blah blah blar

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February 16th, 2012 11:55 pm #34
Nevermind...argued with myself until I decided you were pretty much right, RD.
Last edited by HopelessComposer; February 17th, 2012 at 12:05 am.
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